sdlvideosink
sdlvideosink — An SDL-based videosink
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Object Hierarchy
GObject
+----GstObject
+----GstElement
+----GstBaseSink
+----GstVideoSink
+----GstSDLVideoSink
Description
Element Information
plugin |
sdl
|
author |
Ronald Bultje <rbultje@ronald.bitfreak.net>
Edgard Lima <edgard.lima@indt.org.br>
Jan Schmidt <thaytan@mad.scientist.com> |
class |
Sink/Video |
Element Pads
name |
sink |
direction |
sink |
presence |
always |
details |
video/x-raw-yuv, format=(fourcc)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]; video/x-raw-yuv, format=(fourcc)YV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]; video/x-raw-yuv, format=(fourcc)YUY2, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ] |
Details
GstSDLVideoSink
typedef struct _GstSDLVideoSink GstSDLVideoSink;
Property Details
The "fullscreen
" property
"fullscreen" gboolean : Read / Write
If true it will be Full screen.
Default value: FALSE